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ANIMALS

As well as the multitude of monsters that inhabit the Warhammer world, the wildlife can often pose a threat to the Warriors as well. Whether protecting their homes from invaders, or hungry and looking for a meal, animals do not have the intellect to distinguish man from monster, and will attack all with out hesitation.


BOAR

Boars are voracious creatures that are constantly hungry. Their aggressive nature proves them a threat to even well armed Warriors. It is often that a Warrior survives a dungeon adventure only to be savaged to death by a pack of wild boar.

Boar

Wounds

7

Move

7

Weapon Skill

3

Ballistic Skill

-

Strength

3

Toughness

3

Armour

-

Initiative

3

Attacks

1

Damage

1D6

Gold

50

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Boar

2

3

4

4

4

4

5

5

5

6

Boar

Impale.


WOLF

Wolves prowl the lands of the Old World, hunting other weaker animals for prey. Occasionally, they will become very bloodthirsty and attack adventurers instead, especially if they are hungry and are travelling in a large group.

Wolf

Wounds

3

Move

9

Weapon Skill

3

Ballistic Skill

-

Strength

4

Toughness

3

Armour

-

Initiative

4

Attacks

1

Damage

1D6

Gold

60

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Wolf

2

3

4

4

4

4

5

5

5

6

Wolf

Feed; Frenzy 6+; Gang Up.

Feed

Wolves can feed on the bodies of the killed after a battle. If a Wolf kills a Warrior who is then not healed in the same turn it will stop and feed on the body. Roll 1D6. On a roll of 1 the Wolf starts to eat the body of the dead Warrior. For the next turn he will not move or attack. A dead Warrior who has been eaten by a Wolf cannot be resurrected.


GREAT WOLF

Great Wolves are about the size of a small pony and very fierce. They normally hunt in packs and once they attack their enemy virtually nothing can stop them.

Great Wolf

Wounds

6

Move

9

Weapon Skill

4

Ballistic Skill

-

Strength

3

Toughness

3

Armour

-

Initiative

3

Attacks

1

Damage

1D6

Gold

100

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Great Wolf

2

3

3

4

4

4

4

4

5

5

Great Wolf

Frenzy 6+; Gang Up.


CROCODILE

Crocodiles, although seemingly slow, attack with deadly speed and accuracy when the Warriors venture too close to their proclaimed territory.

Crocodile

Wounds

12

Move

3

Weapon Skill

4

Ballistic Skill

-

Strength

5

Toughness

4

Armour

-

Initiative

4

Attacks

1

Damage

1D6

Gold

140

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Crocodile

2

3

3

4

4

4

4

4

5

5

Crocodile

Crocodile Attack.

Crocodile Attack

If a Crocodile attacks a Warrior and kills him (reduces him to zero Wounds) roll 1D6. On a roll of 1 the Crocodile decides to drag his body back to the swamp and eat it. Remove both models from the board.


TIGER

The Lustrian and Old World jungles are home to the mighty tiger. Fearsome and with almost regal bearing, this great cat hunts alone.

Tiger

Wounds

12

Move

9

Weapon Skill

4

Ballistic Skill

-

Strength

4

Toughness

4

Armour

-

Initiative

6

Attacks

2

Damage

1D6

Gold

150

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Tiger

2

3

3

4

4

4

4

4

5

5

Tiger

-


PANTHER

The black panther is a fierce and sleek hunter, often hiding in the shadows of the jungle and launching itself towards its prey with calculated precision.

Panther

Wounds

10

Move

9

Weapon Skill

4

Ballistic Skill

-

Strength

4

Toughness

3

Armour

-

Initiative

6

Attacks

2

Damage

1D6

Gold

160

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Panther

2

3

3

4

4

4

4

4

5

5

Panther

Ambush 4+.


LEOPARD

A Leopard is crafty as it is quick, stealthily moving through the trees until it makes a sudden fatal attack.

Leopard

Wounds

10

Move

9

Weapon Skill

4

Ballistic Skill

-

Strength

4

Toughness

4

Armour

-

Initiative

7

Attacks

2

Damage

1D6

Gold

170

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Leopard

2

3

3

4

4

4

4

4

5

5

Leopard

Ambush 3+.


LION

Strongest and greatest of the carnivorous cats, the lion often hunts in the open savannas of the Old World and Lustria, pursuing its intended victim with single minded purpose.

Lion

Wounds

15

Move

9

Weapon Skill

4

Ballistic Skill

-

Strength

5

Toughness

4

Armour

-

Initiative

6

Attacks

2

Damage

2D6

Gold

425

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Lion

2

3

3

4

4

4

4

4

5

5

Lion

-


BEARS

Bears are large animals often found in the forests of the Old World. Normally they are peaceful creatures but when they feel threatened they rip into their opponents with sharp deadly claws. Their strong arms can wrap around a Warrior and slowly squeeze the life out of him.

Black Bear

Grizzly Bear

Wounds

15

18

Move

5

5

Weapon Skill

3

3

Ballistic Skill

-

-

Strength

4

5

Toughness

4

5

Armour

-

-

Initiative

4

3

Attacks

2

3

Damage

2D6

2D6

Gold

450

560

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Black Bear

2

3

4

4

4

4

5

5

5

6

Grizzly Bear

2

3

4

4

4

4

5

5

5

6

Black Bear

Hug 6+.

Grizzly Bear

Hug 6+.


GORILLA

The great gorillas of the jungles of Lustria are very powerful and some almost stand as tall as a Minotaur. They pound their victims into the ground with their vast fists, and slap them playfully around until nothing remains but pulp and shattered bone. Gorillas attack anyone that threatens their home or their young. They almost always attack in groups of two or three.

Gorilla

Wounds

18

Move

4

Weapon Skill

3

Ballistic Skill

6+

Strength

5

Toughness

4

Armour

-

Initiative

4

Attacks

2

Damage

3D6

Gold

580

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Gorilla

2

3

3

4

4

4

4

4

5

5

Gorilla

Hug 5+.

 


Animal Bestiary by Andrew Brockhouse.