ANIMALS
As well as the multitude
of monsters that inhabit the Warhammer world, the wildlife can often
pose a threat to the Warriors as well. Whether protecting their
homes from invaders, or hungry and looking for a meal, animals do
not have the intellect to distinguish man from monster, and will
attack all with out hesitation.
BOAR
Boars are voracious
creatures that are constantly hungry. Their aggressive nature proves
them a threat to even well armed Warriors. It is often that a Warrior
survives a dungeon adventure only to be savaged to death by a pack
of wild boar.
|
Boar |
Wounds |
7 |
Move |
7 |
Weapon Skill |
3 |
Ballistic
Skill |
- |
Strength |
3 |
Toughness |
3 |
Armour |
- |
Initiative |
3 |
Attacks |
1 |
Damage |
1D6 |
Gold |
50 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Boar |
2 |
3 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
Boar
Impale.
WOLF
Wolves prowl the
lands of the Old World, hunting other weaker animals for prey. Occasionally,
they will become very bloodthirsty and attack adventurers instead,
especially if they are hungry and are travelling in a large group.
|
Wolf |
Wounds |
3 |
Move |
9 |
Weapon Skill |
3 |
Ballistic
Skill |
- |
Strength |
4 |
Toughness |
3 |
Armour |
- |
Initiative |
4 |
Attacks |
1 |
Damage |
1D6 |
Gold |
60 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Wolf |
2 |
3 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
Wolf
Feed; Frenzy 6+;
Gang Up.
Feed
Wolves can feed on
the bodies of the killed after a battle. If a Wolf kills a Warrior
who is then not healed in the same turn it will stop and feed on
the body. Roll 1D6. On a roll of 1 the Wolf starts to eat the body
of the dead Warrior. For the next turn he will not move or attack.
A dead Warrior who has been eaten by a Wolf cannot be resurrected.
GREAT
WOLF
Great Wolves are
about the size of a small pony and very fierce. They normally hunt
in packs and once they attack their enemy virtually nothing can
stop them.
|
Great Wolf |
Wounds |
6 |
Move |
9 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
3 |
Toughness |
3 |
Armour |
- |
Initiative |
3 |
Attacks |
1 |
Damage |
1D6 |
Gold |
100 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Great Wolf |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Great Wolf
Frenzy 6+; Gang Up.
CROCODILE
Crocodiles, although
seemingly slow, attack with deadly speed and accuracy when the Warriors
venture too close to their proclaimed territory.
|
Crocodile |
Wounds |
12 |
Move |
3 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
5 |
Toughness |
4 |
Armour |
- |
Initiative |
4 |
Attacks |
1 |
Damage |
1D6 |
Gold |
140 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Crocodile |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Crocodile
Crocodile Attack.
Crocodile Attack
If a Crocodile attacks
a Warrior and kills him (reduces him to zero Wounds) roll 1D6. On
a roll of 1 the Crocodile decides to drag his body back to the swamp
and eat it. Remove both models from the board.
TIGER
The Lustrian and
Old World jungles are home to the mighty tiger. Fearsome and with
almost regal bearing, this great cat hunts alone.
|
Tiger |
Wounds |
12 |
Move |
9 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
4 |
Toughness |
4 |
Armour |
- |
Initiative |
6 |
Attacks |
2 |
Damage |
1D6 |
Gold |
150 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Tiger |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Tiger
-
PANTHER
The black panther
is a fierce and sleek hunter, often hiding in the shadows of the
jungle and launching itself towards its prey with calculated precision.
|
Panther |
Wounds |
10 |
Move |
9 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
4 |
Toughness |
3 |
Armour |
- |
Initiative |
6 |
Attacks |
2 |
Damage |
1D6 |
Gold |
160 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Panther |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Panther
Ambush 4+.
LEOPARD
A Leopard is crafty
as it is quick, stealthily moving through the trees until it makes
a sudden fatal attack.
|
Leopard |
Wounds |
10 |
Move |
9 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
4 |
Toughness |
4 |
Armour |
- |
Initiative |
7 |
Attacks |
2 |
Damage |
1D6 |
Gold |
170 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Leopard |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Leopard
Ambush 3+.
LION
Strongest and greatest
of the carnivorous cats, the lion often hunts in the open savannas
of the Old World and Lustria, pursuing its intended victim with
single minded purpose.
|
Lion |
Wounds |
15 |
Move |
9 |
Weapon Skill |
4 |
Ballistic
Skill |
- |
Strength |
5 |
Toughness |
4 |
Armour |
- |
Initiative |
6 |
Attacks |
2 |
Damage |
2D6 |
Gold |
425 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Lion |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Lion
-
BEARS
Bears are large animals
often found in the forests of the Old World. Normally they are peaceful
creatures but when they feel threatened they rip into their opponents
with sharp deadly claws. Their strong arms can wrap around a Warrior
and slowly squeeze the life out of him.
|
Black Bear |
Grizzly Bear |
Wounds |
15 |
18 |
Move |
5 |
5 |
Weapon Skill |
3 |
3 |
Ballistic
Skill |
- |
- |
Strength |
4 |
5 |
Toughness |
4 |
5 |
Armour |
- |
- |
Initiative |
4 |
3 |
Attacks |
2 |
3 |
Damage |
2D6 |
2D6 |
Gold |
450 |
560 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Black Bear |
2 |
3 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
Grizzly Bear |
2 |
3 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
Black Bear
Hug 6+.
Grizzly Bear
Hug 6+.
GORILLA
The great gorillas
of the jungles of Lustria are very powerful and some almost stand
as tall as a Minotaur. They pound their victims into the ground
with their vast fists, and slap them playfully around until nothing
remains but pulp and shattered bone. Gorillas attack anyone that
threatens their home or their young. They almost always attack in
groups of two or three.
|
Gorilla |
Wounds |
18 |
Move |
4 |
Weapon Skill |
3 |
Ballistic
Skill |
6+ |
Strength |
5 |
Toughness |
4 |
Armour |
- |
Initiative |
4 |
Attacks |
2 |
Damage |
3D6 |
Gold |
580 |
ENEMY'S WS |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
Gorilla |
2 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
Gorilla
Hug 5+.
Animal
Bestiary by Andrew Brockhouse.
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